mirror of
https://github.com/zeldaret/botw
synced 2026-06-04 10:48:32 -04:00
30 lines
594 B
C++
30 lines
594 B
C++
#include "Game/AI/Action/actionAnimalFreeze.h"
|
|
|
|
namespace uking::action {
|
|
|
|
AnimalFreeze::AnimalFreeze(const InitArg& arg) : HorseFreeze(arg) {}
|
|
|
|
AnimalFreeze::~AnimalFreeze() = default;
|
|
|
|
bool AnimalFreeze::init_(sead::Heap* heap) {
|
|
return HorseFreeze::init_(heap);
|
|
}
|
|
|
|
void AnimalFreeze::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
HorseFreeze::enter_(params);
|
|
}
|
|
|
|
void AnimalFreeze::leave_() {
|
|
HorseFreeze::leave_();
|
|
}
|
|
|
|
void AnimalFreeze::loadParams_() {
|
|
HorseFreeze::loadParams_();
|
|
}
|
|
|
|
void AnimalFreeze::calc_() {
|
|
HorseFreeze::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|