Files
botw/src/Game/AI/Action/actionCameraEventAnimFlowBase.cpp
T
2020-12-28 01:26:51 +01:00

30 lines
756 B
C++

#include "Game/AI/Action/actionCameraEventAnimFlowBase.h"
namespace uking::action {
CameraEventAnimFlowBase::CameraEventAnimFlowBase(const InitArg& arg) : CameraEventAnimBase(arg) {}
CameraEventAnimFlowBase::~CameraEventAnimFlowBase() = default;
bool CameraEventAnimFlowBase::init_(sead::Heap* heap) {
return CameraEventAnimBase::init_(heap);
}
void CameraEventAnimFlowBase::enter_(ksys::act::ai::InlineParamPack* params) {
CameraEventAnimBase::enter_(params);
}
void CameraEventAnimFlowBase::leave_() {
CameraEventAnimBase::leave_();
}
void CameraEventAnimFlowBase::loadParams_() {
getStaticParam(&mBowFlag_s, "BowFlag");
}
void CameraEventAnimFlowBase::calc_() {
CameraEventAnimBase::calc_();
}
} // namespace uking::action