Files
botw/src/Game/AI/Action/actionCameraEventFocusDistSetting.cpp
T
2020-12-28 01:26:51 +01:00

33 lines
932 B
C++

#include "Game/AI/Action/actionCameraEventFocusDistSetting.h"
namespace uking::action {
CameraEventFocusDistSetting::CameraEventFocusDistSetting(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
CameraEventFocusDistSetting::~CameraEventFocusDistSetting() = default;
bool CameraEventFocusDistSetting::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void CameraEventFocusDistSetting::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void CameraEventFocusDistSetting::leave_() {
ksys::act::ai::Action::leave_();
}
void CameraEventFocusDistSetting::loadParams_() {
getDynamicParam2(&mClipIndex_d, "ClipIndex");
getDynamicParam2(&mFocusDistStart_d, "FocusDistStart");
getDynamicParam2(&mFocusDistEnd_d, "FocusDistEnd");
}
void CameraEventFocusDistSetting::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action