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https://github.com/zeldaret/botw
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32 lines
632 B
C++
32 lines
632 B
C++
#include "Game/AI/Action/actionGuardWithAS.h"
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namespace uking::action {
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GuardWithAS::GuardWithAS(const InitArg& arg) : Guard(arg) {}
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GuardWithAS::~GuardWithAS() = default;
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bool GuardWithAS::init_(sead::Heap* heap) {
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return Guard::init_(heap);
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}
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void GuardWithAS::enter_(ksys::act::ai::InlineParamPack* params) {
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Guard::enter_(params);
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}
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void GuardWithAS::leave_() {
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Guard::leave_();
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}
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void GuardWithAS::loadParams_() {
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Guard::loadParams_();
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getStaticParam(&mASSlot_s, "ASSlot");
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getStaticParam(&mASName_s, "ASName");
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}
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void GuardWithAS::calc_() {
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Guard::calc_();
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}
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} // namespace uking::action
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