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https://github.com/zeldaret/botw
synced 2026-07-12 06:48:15 -04:00
33 lines
844 B
C++
33 lines
844 B
C++
#include "Game/AI/Action/actionGuardianMiniGuardBreak.h"
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namespace uking::action {
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GuardianMiniGuardBreak::GuardianMiniGuardBreak(const InitArg& arg) : GuardBreak(arg) {}
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GuardianMiniGuardBreak::~GuardianMiniGuardBreak() = default;
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bool GuardianMiniGuardBreak::init_(sead::Heap* heap) {
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return GuardBreak::init_(heap);
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}
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void GuardianMiniGuardBreak::enter_(ksys::act::ai::InlineParamPack* params) {
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GuardBreak::enter_(params);
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}
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void GuardianMiniGuardBreak::leave_() {
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GuardBreak::leave_();
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}
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void GuardianMiniGuardBreak::loadParams_() {
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GuardBreak::loadParams_();
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getStaticParam(&mASSlot_s, "ASSlot");
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getStaticParam(&mGuardBreakASName_s, "GuardBreakASName");
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getStaticParam(&mOtherASName_s, "OtherASName");
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}
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void GuardianMiniGuardBreak::calc_() {
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GuardBreak::calc_();
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}
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} // namespace uking::action
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