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https://github.com/zeldaret/botw
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0e2f35c1614c3daff9ab27edeb03b10ee94e9954
Some names sat on the wrong body, e.g. increaseFlag_* functions that differ only by a string literal (which tools/check can't see) and FixedSafeString operator= rows with the wrong size. These rows now take the IDB's name, which comes from flag strings, vtable slots, FixedSafeString sizes and Super Mario Odyssey, Labo and Splatoon 2 symbols; a few are blanked. O/M/W statuses that belonged to another function are dropped, and some rows that now have the right name are marked O. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
The Legend of Zelda: Breath of the Wild
This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).
This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.
The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.
For more information, see https://botw.link
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