Files
botw/src/Game/AI/Action/actionAnmDamage.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
625 B
C++

#include "Game/AI/Action/actionAnmDamage.h"
namespace uking::action {
AnmDamage::AnmDamage(const InitArg& arg) : SmallDamageBase(arg) {}
AnmDamage::~AnmDamage() = default;
bool AnmDamage::init_(sead::Heap* heap) {
return SmallDamageBase::init_(heap);
}
void AnmDamage::enter_(ksys::act::ai::InlineParamPack* params) {
SmallDamageBase::enter_(params);
}
void AnmDamage::leave_() {
SmallDamageBase::leave_();
}
void AnmDamage::loadParams_() {
TakeHitImpactForce::loadParams_();
getStaticParam(&mAS_s, "AS");
}
void AnmDamage::calc_() {
SmallDamageBase::calc_();
}
} // namespace uking::action