Files
botw/src/Game/AI/Action/actionAttackPowerExplode.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
689 B
C++

#include "Game/AI/Action/actionAttackPowerExplode.h"
namespace uking::action {
AttackPowerExplode::AttackPowerExplode(const InitArg& arg) : Explode(arg) {}
AttackPowerExplode::~AttackPowerExplode() = default;
bool AttackPowerExplode::init_(sead::Heap* heap) {
return Explode::init_(heap);
}
void AttackPowerExplode::enter_(ksys::act::ai::InlineParamPack* params) {
Explode::enter_(params);
}
void AttackPowerExplode::leave_() {
Explode::leave_();
}
void AttackPowerExplode::loadParams_() {
Explode::loadParams_();
getDynamicParam(&mIsPlayerAttack_d, "IsPlayerAttack");
}
void AttackPowerExplode::calc_() {
Explode::calc_();
}
} // namespace uking::action