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https://github.com/zeldaret/botw
synced 2026-07-11 14:38:41 -04:00
32 lines
800 B
C++
32 lines
800 B
C++
#include "Game/AI/Action/actionChallengeChainRing.h"
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namespace uking::action {
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ChallengeChainRing::ChallengeChainRing(const InitArg& arg) : FollowChallenge(arg) {}
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ChallengeChainRing::~ChallengeChainRing() = default;
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bool ChallengeChainRing::init_(sead::Heap* heap) {
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return FollowChallenge::init_(heap);
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}
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void ChallengeChainRing::enter_(ksys::act::ai::InlineParamPack* params) {
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FollowChallenge::enter_(params);
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}
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void ChallengeChainRing::leave_() {
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FollowChallenge::leave_();
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}
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void ChallengeChainRing::loadParams_() {
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FollowChallenge::loadParams_();
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getMapUnitParam(&mChainRingOrbitSpeed_m, "ChainRingOrbitSpeed");
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getMapUnitParam(&mIsFirstNode_m, "IsFirstNode");
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}
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void ChallengeChainRing::calc_() {
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FollowChallenge::calc_();
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}
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} // namespace uking::action
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