Files
botw/src/Game/AI/Action/actionDemoFindPlayer.h
T

21 lines
473 B
C++

#pragma once
#include "Game/AI/Action/actionTimeredASPlay.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class DemoFindPlayer : public TimeredASPlay {
SEAD_RTTI_OVERRIDE(DemoFindPlayer, TimeredASPlay)
public:
explicit DemoFindPlayer(const InitArg& arg);
~DemoFindPlayer() override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void loadParams_() override;
protected:
};
} // namespace uking::action