Files
botw/src/Game/AI/Action/actionForkAlwaysForceGetUpWithOffset.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
886 B
C++

#include "Game/AI/Action/actionForkAlwaysForceGetUpWithOffset.h"
namespace uking::action {
ForkAlwaysForceGetUpWithOffset::ForkAlwaysForceGetUpWithOffset(const InitArg& arg)
: ForkAlwaysForceGetUp(arg) {}
ForkAlwaysForceGetUpWithOffset::~ForkAlwaysForceGetUpWithOffset() = default;
bool ForkAlwaysForceGetUpWithOffset::init_(sead::Heap* heap) {
return ForkAlwaysForceGetUp::init_(heap);
}
void ForkAlwaysForceGetUpWithOffset::enter_(ksys::act::ai::InlineParamPack* params) {
ForkAlwaysForceGetUp::enter_(params);
}
void ForkAlwaysForceGetUpWithOffset::leave_() {
ForkAlwaysForceGetUp::leave_();
}
void ForkAlwaysForceGetUpWithOffset::loadParams_() {
ForkAlwaysForceGetUp::loadParams_();
getStaticParam(&mRotCenterPos_s, "RotCenterPos");
}
void ForkAlwaysForceGetUpWithOffset::calc_() {
ForkAlwaysForceGetUp::calc_();
}
} // namespace uking::action