Files
botw/src/Game/AI/Action/actionForkEmitExpandField.cpp
T
2020-12-28 01:26:51 +01:00

40 lines
1.2 KiB
C++

#include "Game/AI/Action/actionForkEmitExpandField.h"
namespace uking::action {
ForkEmitExpandField::ForkEmitExpandField(const InitArg& arg) : ksys::act::ai::Action(arg) {}
ForkEmitExpandField::~ForkEmitExpandField() = default;
bool ForkEmitExpandField::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void ForkEmitExpandField::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void ForkEmitExpandField::leave_() {
ksys::act::ai::Action::leave_();
}
void ForkEmitExpandField::loadParams_() {
getStaticParam(&mAttackPower_s, "AttackPower");
getStaticParam(&mAttackIntensity_s, "AttackIntensity");
getStaticParam(&mAttackType_s, "AttackType");
getStaticParam(&mCutGrassType_s, "CutGrassType");
getStaticParam(&mAtTarget_s, "AtTarget");
getStaticParam(&mScale_s, "Scale");
getStaticParam(&mActorPowerScale_s, "ActorPowerScale");
getStaticParam(&mIsUseAtCollision_s, "IsUseAtCollision");
getStaticParam(&mPartsKey_s, "PartsKey");
getStaticParam(&mXLinkKey_s, "XLinkKey");
getStaticParam(&mAtDirType_s, "AtDirType");
}
void ForkEmitExpandField::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action