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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
31 lines
810 B
C++
31 lines
810 B
C++
#include "Game/AI/Action/actionForkGanonBeastWeakPointOff.h"
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namespace uking::action {
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ForkGanonBeastWeakPointOff::ForkGanonBeastWeakPointOff(const InitArg& arg)
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: ForkGanonBeastWeakPoint(arg) {}
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ForkGanonBeastWeakPointOff::~ForkGanonBeastWeakPointOff() = default;
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bool ForkGanonBeastWeakPointOff::init_(sead::Heap* heap) {
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return ForkGanonBeastWeakPoint::init_(heap);
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}
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void ForkGanonBeastWeakPointOff::enter_(ksys::act::ai::InlineParamPack* params) {
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ForkGanonBeastWeakPoint::enter_(params);
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}
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void ForkGanonBeastWeakPointOff::leave_() {
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ForkGanonBeastWeakPoint::leave_();
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}
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void ForkGanonBeastWeakPointOff::loadParams_() {
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ForkGanonBeastWeakPoint::loadParams_();
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}
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void ForkGanonBeastWeakPointOff::calc_() {
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ForkGanonBeastWeakPoint::calc_();
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}
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} // namespace uking::action
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