Files
botw/src/Game/AI/Action/actionFrontierSpotBgmTriggerAction.cpp
T
2020-12-28 01:26:51 +01:00

35 lines
1.0 KiB
C++

#include "Game/AI/Action/actionFrontierSpotBgmTriggerAction.h"
namespace uking::action {
FrontierSpotBgmTriggerAction::FrontierSpotBgmTriggerAction(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
FrontierSpotBgmTriggerAction::~FrontierSpotBgmTriggerAction() = default;
bool FrontierSpotBgmTriggerAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void FrontierSpotBgmTriggerAction::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void FrontierSpotBgmTriggerAction::leave_() {
ksys::act::ai::Action::leave_();
}
void FrontierSpotBgmTriggerAction::loadParams_() {
getDynamicParam(&mSound_d, "Sound");
getMapUnitParam(&mSpotBgmLifeScaleMargin_m, "SpotBgmLifeScaleMargin");
getMapUnitParam(&mIsStopWithoutReductionY_m, "IsStopWithoutReductionY");
getMapUnitParam(&mSound_m, "Sound");
getMapUnitParam(&mShape_m, "Shape");
}
void FrontierSpotBgmTriggerAction::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action