Files
botw/src/Game/AI/Action/actionGuardianMiniGuardSideWalk.h
T

25 lines
658 B
C++

#pragma once
#include "Game/AI/Action/actionTargetCircleWalk.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class GuardianMiniGuardSideWalk : public TargetCircleWalk {
SEAD_RTTI_OVERRIDE(GuardianMiniGuardSideWalk, TargetCircleWalk)
public:
explicit GuardianMiniGuardSideWalk(const InitArg& arg);
~GuardianMiniGuardSideWalk() override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void loadParams_() override;
protected:
// static_param at offset 0x80
const int* mASSlot_s{};
// static_param at offset 0x88
sead::SafeString mASName_s{};
};
} // namespace uking::action