Files
botw/src/Game/AI/Action/actionLynelDrawWeapon.cpp
T
2020-12-28 01:26:51 +01:00

30 lines
708 B
C++

#include "Game/AI/Action/actionLynelDrawWeapon.h"
namespace uking::action {
LynelDrawWeapon::LynelDrawWeapon(const InitArg& arg) : ForkLynelDrawWeaponASPlay(arg) {}
LynelDrawWeapon::~LynelDrawWeapon() = default;
bool LynelDrawWeapon::init_(sead::Heap* heap) {
return ForkLynelDrawWeaponASPlay::init_(heap);
}
void LynelDrawWeapon::enter_(ksys::act::ai::InlineParamPack* params) {
ForkLynelDrawWeaponASPlay::enter_(params);
}
void LynelDrawWeapon::leave_() {
ForkLynelDrawWeaponASPlay::leave_();
}
void LynelDrawWeapon::loadParams_() {
ForkLynelDrawWeaponASPlay::loadParams_();
}
void LynelDrawWeapon::calc_() {
ForkLynelDrawWeaponASPlay::calc_();
}
} // namespace uking::action