Files
botw/src/Game/AI/Action/actionMoveToTargetCurve.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
763 B
C++

#include "Game/AI/Action/actionMoveToTargetCurve.h"
namespace uking::action {
MoveToTargetCurve::MoveToTargetCurve(const InitArg& arg) : MoveToTargetCurveBase(arg) {}
MoveToTargetCurve::~MoveToTargetCurve() = default;
bool MoveToTargetCurve::init_(sead::Heap* heap) {
return MoveToTargetCurveBase::init_(heap);
}
void MoveToTargetCurve::enter_(ksys::act::ai::InlineParamPack* params) {
MoveToTargetCurveBase::enter_(params);
}
void MoveToTargetCurve::leave_() {
MoveToTargetCurveBase::leave_();
}
void MoveToTargetCurve::loadParams_() {
MoveToTargetCurveBase::loadParams_();
getMapUnitParam(&mTargetPosition_m, "TargetPosition");
}
void MoveToTargetCurve::calc_() {
MoveToTargetCurveBase::calc_();
}
} // namespace uking::action