Files
botw/src/Game/AI/Action/actionOnetimeStopASPlay.cpp
T

28 lines
665 B
C++

#include "Game/AI/Action/actionOnetimeStopASPlay.h"
namespace uking::action {
OnetimeStopASPlay::OnetimeStopASPlay(const InitArg& arg) : ActionWithAS(arg) {}
OnetimeStopASPlay::~OnetimeStopASPlay() = default;
void OnetimeStopASPlay::enter_(ksys::act::ai::InlineParamPack* params) {
ActionWithAS::enter_(params);
}
void OnetimeStopASPlay::leave_() {
ActionWithAS::leave_();
}
void OnetimeStopASPlay::loadParams_() {
ActionWithPosAngReduce::loadParams_();
getStaticParam(&mIsIgnoreSame_s, "IsIgnoreSame");
getStaticParam(&mASName_s, "ASName");
}
void OnetimeStopASPlay::calc_() {
ActionWithAS::calc_();
}
} // namespace uking::action