Files
botw/src/Game/AI/Action/actionPlayASForTimeline.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
705 B
C++

#include "Game/AI/Action/actionPlayASForTimeline.h"
namespace uking::action {
PlayASForTimeline::PlayASForTimeline(const InitArg& arg) : PlayASForDemo(arg) {}
PlayASForTimeline::~PlayASForTimeline() = default;
bool PlayASForTimeline::init_(sead::Heap* heap) {
return PlayASForDemo::init_(heap);
}
void PlayASForTimeline::enter_(ksys::act::ai::InlineParamPack* params) {
PlayASForDemo::enter_(params);
}
void PlayASForTimeline::leave_() {
PlayASForDemo::leave_();
}
void PlayASForTimeline::loadParams_() {
PlayASForDemo::loadParams_();
getDynamicParam(&mClipIndex_d, "ClipIndex");
}
void PlayASForTimeline::calc_() {
PlayASForDemo::calc_();
}
} // namespace uking::action