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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
32 lines
774 B
C++
32 lines
774 B
C++
#include "Game/AI/Action/actionWarpPlayerToAnchor.h"
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namespace uking::action {
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WarpPlayerToAnchor::WarpPlayerToAnchor(const InitArg& arg) : WarpPlayerBase(arg) {}
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WarpPlayerToAnchor::~WarpPlayerToAnchor() = default;
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bool WarpPlayerToAnchor::init_(sead::Heap* heap) {
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return WarpPlayerBase::init_(heap);
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}
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void WarpPlayerToAnchor::enter_(ksys::act::ai::InlineParamPack* params) {
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WarpPlayerBase::enter_(params);
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}
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void WarpPlayerToAnchor::leave_() {
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WarpPlayerBase::leave_();
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}
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void WarpPlayerToAnchor::loadParams_() {
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WarpPlayerBase::loadParams_();
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getDynamicParam(&mUniqueName_d, "UniqueName");
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getDynamicParam(&mAnchorName_d, "AnchorName");
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}
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void WarpPlayerToAnchor::calc_() {
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WarpPlayerBase::calc_();
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}
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} // namespace uking::action
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