Files
botw/src/Game/AI/Action/actionWarpPlayerToAnchor.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
774 B
C++

#include "Game/AI/Action/actionWarpPlayerToAnchor.h"
namespace uking::action {
WarpPlayerToAnchor::WarpPlayerToAnchor(const InitArg& arg) : WarpPlayerBase(arg) {}
WarpPlayerToAnchor::~WarpPlayerToAnchor() = default;
bool WarpPlayerToAnchor::init_(sead::Heap* heap) {
return WarpPlayerBase::init_(heap);
}
void WarpPlayerToAnchor::enter_(ksys::act::ai::InlineParamPack* params) {
WarpPlayerBase::enter_(params);
}
void WarpPlayerToAnchor::leave_() {
WarpPlayerBase::leave_();
}
void WarpPlayerToAnchor::loadParams_() {
WarpPlayerBase::loadParams_();
getDynamicParam(&mUniqueName_d, "UniqueName");
getDynamicParam(&mAnchorName_d, "AnchorName");
}
void WarpPlayerToAnchor::calc_() {
WarpPlayerBase::calc_();
}
} // namespace uking::action