Files
botw/src/Game/AI/Action/actionWillBallAvoidCenterDist.cpp
T
2020-12-28 01:26:51 +01:00

34 lines
903 B
C++

#include "Game/AI/Action/actionWillBallAvoidCenterDist.h"
namespace uking::action {
WillBallAvoidCenterDist::WillBallAvoidCenterDist(const InitArg& arg) : WillBallAction(arg) {}
WillBallAvoidCenterDist::~WillBallAvoidCenterDist() = default;
bool WillBallAvoidCenterDist::init_(sead::Heap* heap) {
return WillBallAction::init_(heap);
}
void WillBallAvoidCenterDist::enter_(ksys::act::ai::InlineParamPack* params) {
WillBallAction::enter_(params);
}
void WillBallAvoidCenterDist::leave_() {
WillBallAction::leave_();
}
void WillBallAvoidCenterDist::loadParams_() {
WillBallAction::loadParams_();
getStaticParam(&mDist_s, "Dist");
getStaticParam(&mMaxDist_s, "MaxDist");
getStaticParam(&mMiddleDist_s, "MiddleDist");
getDynamicParam(&mCenterPos_d, "CenterPos");
}
void WillBallAvoidCenterDist::calc_() {
WillBallAction::calc_();
}
} // namespace uking::action