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19 lines
510 B
C++
19 lines
510 B
C++
#include "Game/AI/Action/actionXLinkEventFadeAction.h"
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namespace uking::action {
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XLinkEventFadeAction::XLinkEventFadeAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
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XLinkEventFadeAction::~XLinkEventFadeAction() = default;
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bool XLinkEventFadeAction::init_(sead::Heap* heap) {
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return ksys::act::ai::Action::init_(heap);
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}
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void XLinkEventFadeAction::loadParams_() {
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getDynamicParam(&mELinkKey_d, "ELinkKey");
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getDynamicParam(&mSLinkKey_d, "SLinkKey");
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}
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} // namespace uking::action
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