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30 lines
708 B
C++
30 lines
708 B
C++
#include "Game/AI/Action/actionFixedMagneSliderBlock.h"
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namespace uking::action {
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FixedMagneSliderBlock::FixedMagneSliderBlock(const InitArg& arg) : FixedMagneStick(arg) {}
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FixedMagneSliderBlock::~FixedMagneSliderBlock() = default;
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bool FixedMagneSliderBlock::init_(sead::Heap* heap) {
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return FixedMagneStick::init_(heap);
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}
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void FixedMagneSliderBlock::enter_(ksys::act::ai::InlineParamPack* params) {
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FixedMagneStick::enter_(params);
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}
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void FixedMagneSliderBlock::leave_() {
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FixedMagneStick::leave_();
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}
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void FixedMagneSliderBlock::loadParams_() {
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FixedMagneStick::loadParams_();
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}
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void FixedMagneSliderBlock::calc_() {
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FixedMagneStick::calc_();
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}
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} // namespace uking::action
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