Files
botw/src/Game/AI/Action/actionFlint.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
670 B
C++

#include "Game/AI/Action/actionFlint.h"
namespace uking::action {
Flint::Flint(const InitArg& arg) : ksys::act::ai::Action(arg) {}
Flint::~Flint() = default;
bool Flint::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void Flint::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void Flint::leave_() {
ksys::act::ai::Action::leave_();
}
void Flint::loadParams_() {
getStaticParam(&mRadius_s, "Radius");
getStaticParam(&mLife_s, "Life");
getStaticParam(&mSetDelete_s, "SetDelete");
}
void Flint::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action