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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
30 lines
728 B
C++
30 lines
728 B
C++
#include "Game/AI/Action/actionFromCDungeonToMainField.h"
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namespace uking::action {
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FromCDungeonToMainField::FromCDungeonToMainField(const InitArg& arg) : ChangeSceneBase(arg) {}
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FromCDungeonToMainField::~FromCDungeonToMainField() = default;
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bool FromCDungeonToMainField::init_(sead::Heap* heap) {
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return ChangeSceneBase::init_(heap);
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}
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void FromCDungeonToMainField::enter_(ksys::act::ai::InlineParamPack* params) {
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ChangeSceneBase::enter_(params);
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}
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void FromCDungeonToMainField::leave_() {
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ChangeSceneBase::leave_();
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}
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void FromCDungeonToMainField::loadParams_() {
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ChangeSceneBase::loadParams_();
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}
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void FromCDungeonToMainField::calc_() {
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ChangeSceneBase::calc_();
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}
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} // namespace uking::action
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