Files
botw/src/Game/AI/Action/actionGetUpMoveAnmDriven.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
676 B
C++

#include "Game/AI/Action/actionGetUpMoveAnmDriven.h"
namespace uking::action {
GetUpMoveAnmDriven::GetUpMoveAnmDriven(const InitArg& arg) : GetUp(arg) {}
GetUpMoveAnmDriven::~GetUpMoveAnmDriven() = default;
bool GetUpMoveAnmDriven::init_(sead::Heap* heap) {
return GetUp::init_(heap);
}
void GetUpMoveAnmDriven::enter_(ksys::act::ai::InlineParamPack* params) {
GetUp::enter_(params);
}
void GetUpMoveAnmDriven::leave_() {
GetUp::leave_();
}
void GetUpMoveAnmDriven::loadParams_() {
GetUp::loadParams_();
getStaticParam(&mTargetBoneName_s, "TargetBoneName");
}
void GetUpMoveAnmDriven::calc_() {
GetUp::calc_();
}
} // namespace uking::action