Files
botw/src/Game/AI/Action/actionHopFlyByTriggers.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
796 B
C++

#include "Game/AI/Action/actionHopFlyByTriggers.h"
namespace uking::action {
HopFlyByTriggers::HopFlyByTriggers(const InitArg& arg) : ksys::act::ai::Action(arg) {}
HopFlyByTriggers::~HopFlyByTriggers() = default;
bool HopFlyByTriggers::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void HopFlyByTriggers::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void HopFlyByTriggers::leave_() {
ksys::act::ai::Action::leave_();
}
void HopFlyByTriggers::loadParams_() {
getStaticParam(&mXZSpeedMax_s, "XZSpeedMax");
getStaticParam(&mHopAccRatio_s, "HopAccRatio");
getStaticParam(&mASName_s, "ASName");
}
void HopFlyByTriggers::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action