mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 14:38:41 -04:00
30 lines
708 B
C++
30 lines
708 B
C++
#include "Game/AI/Action/actionHorseWaitAndLookAtNPC.h"
|
|
|
|
namespace uking::action {
|
|
|
|
HorseWaitAndLookAtNPC::HorseWaitAndLookAtNPC(const InitArg& arg) : HorseWaitAction(arg) {}
|
|
|
|
HorseWaitAndLookAtNPC::~HorseWaitAndLookAtNPC() = default;
|
|
|
|
bool HorseWaitAndLookAtNPC::init_(sead::Heap* heap) {
|
|
return HorseWaitAction::init_(heap);
|
|
}
|
|
|
|
void HorseWaitAndLookAtNPC::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
HorseWaitAction::enter_(params);
|
|
}
|
|
|
|
void HorseWaitAndLookAtNPC::leave_() {
|
|
HorseWaitAction::leave_();
|
|
}
|
|
|
|
void HorseWaitAndLookAtNPC::loadParams_() {
|
|
HorseWaitAction::loadParams_();
|
|
}
|
|
|
|
void HorseWaitAndLookAtNPC::calc_() {
|
|
HorseWaitAction::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|