Files
botw/src/Game/AI/Action/actionIncreaseNumHeroSeal.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
778 B
C++

#include "Game/AI/Action/actionIncreaseNumHeroSeal.h"
namespace uking::action {
IncreaseNumHeroSeal::IncreaseNumHeroSeal(const InitArg& arg) : ksys::act::ai::Action(arg) {}
IncreaseNumHeroSeal::~IncreaseNumHeroSeal() = default;
bool IncreaseNumHeroSeal::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void IncreaseNumHeroSeal::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void IncreaseNumHeroSeal::leave_() {
ksys::act::ai::Action::leave_();
}
void IncreaseNumHeroSeal::loadParams_() {
getDynamicParam(&mRelicPattern_d, "RelicPattern");
getDynamicParam(&mValue_d, "Value");
}
void IncreaseNumHeroSeal::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action