Files
botw/src/Game/AI/Action/actionNavMeshSwim.cpp
T
2020-12-28 01:26:51 +01:00

33 lines
742 B
C++

#include "Game/AI/Action/actionNavMeshSwim.h"
namespace uking::action {
NavMeshSwim::NavMeshSwim(const InitArg& arg) : NavMeshAction(arg) {}
NavMeshSwim::~NavMeshSwim() = default;
bool NavMeshSwim::init_(sead::Heap* heap) {
return NavMeshAction::init_(heap);
}
void NavMeshSwim::enter_(ksys::act::ai::InlineParamPack* params) {
NavMeshAction::enter_(params);
}
void NavMeshSwim::leave_() {
NavMeshAction::leave_();
}
void NavMeshSwim::loadParams_() {
NavMeshAction::loadParams_();
getStaticParam(&mInWaterDepth_s, "InWaterDepth");
getStaticParam(&mFloatDepth_s, "FloatDepth");
getStaticParam(&mASName_s, "ASName");
}
void NavMeshSwim::calc_() {
NavMeshAction::calc_();
}
} // namespace uking::action