Files
botw/src/Game/AI/Action/actionOpenDungeonSmallTitleSetLabel.cpp
T
2020-12-28 01:26:51 +01:00

33 lines
922 B
C++

#include "Game/AI/Action/actionOpenDungeonSmallTitleSetLabel.h"
namespace uking::action {
OpenDungeonSmallTitleSetLabel::OpenDungeonSmallTitleSetLabel(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
OpenDungeonSmallTitleSetLabel::~OpenDungeonSmallTitleSetLabel() = default;
bool OpenDungeonSmallTitleSetLabel::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void OpenDungeonSmallTitleSetLabel::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void OpenDungeonSmallTitleSetLabel::leave_() {
ksys::act::ai::Action::leave_();
}
void OpenDungeonSmallTitleSetLabel::loadParams_() {
getStaticParam(&mMstxt_s, "Mstxt");
getDynamicParam(&mSubMstxt_d, "SubMstxt");
getDynamicParam(&mLabelName_d, "LabelName");
}
void OpenDungeonSmallTitleSetLabel::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action