Files
botw/src/Game/AI/Action/actionSiteBossGetUpLinear.cpp
T
2020-12-28 01:26:51 +01:00

33 lines
858 B
C++

#include "Game/AI/Action/actionSiteBossGetUpLinear.h"
namespace uking::action {
SiteBossGetUpLinear::SiteBossGetUpLinear(const InitArg& arg) : GetUpLinear(arg) {}
SiteBossGetUpLinear::~SiteBossGetUpLinear() = default;
bool SiteBossGetUpLinear::init_(sead::Heap* heap) {
return GetUpLinear::init_(heap);
}
void SiteBossGetUpLinear::enter_(ksys::act::ai::InlineParamPack* params) {
GetUpLinear::enter_(params);
}
void SiteBossGetUpLinear::leave_() {
GetUpLinear::leave_();
}
void SiteBossGetUpLinear::loadParams_() {
GetUpLinear::loadParams_();
getStaticParam(&mIsRestoreRigidBody_s, "IsRestoreRigidBody");
getStaticParam(&mForceRecoverOffset_s, "ForceRecoverOffset");
getStaticParam(&mForceRecoverDist_s, "ForceRecoverDist");
}
void SiteBossGetUpLinear::calc_() {
GetUpLinear::calc_();
}
} // namespace uking::action