Files
botw/src/Game/AI/Action/actionSwarmFlyAttack.cpp
T
2020-12-28 01:26:51 +01:00

33 lines
844 B
C++

#include "Game/AI/Action/actionSwarmFlyAttack.h"
namespace uking::action {
SwarmFlyAttack::SwarmFlyAttack(const InitArg& arg) : SwarmFlyMove(arg) {}
SwarmFlyAttack::~SwarmFlyAttack() = default;
bool SwarmFlyAttack::init_(sead::Heap* heap) {
return SwarmFlyMove::init_(heap);
}
void SwarmFlyAttack::enter_(ksys::act::ai::InlineParamPack* params) {
SwarmFlyMove::enter_(params);
}
void SwarmFlyAttack::leave_() {
SwarmFlyMove::leave_();
}
void SwarmFlyAttack::loadParams_() {
SwarmFlyMove::loadParams_();
getStaticParam(&mFailTimeInClosePos_s, "FailTimeInClosePos");
getStaticParam(&mApplyMaterialAnimNumPerFrame_s, "ApplyMaterialAnimNumPerFrame");
getStaticParam(&mApplyMaterialAnimDist_s, "ApplyMaterialAnimDist");
}
void SwarmFlyAttack::calc_() {
SwarmFlyMove::calc_();
}
} // namespace uking::action