Files
botw/src/Game/AI/Action/actionTargetCircleMoveKeepDist.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
762 B
C++

#include "Game/AI/Action/actionTargetCircleMoveKeepDist.h"
namespace uking::action {
TargetCircleMoveKeepDist::TargetCircleMoveKeepDist(const InitArg& arg) : TargetCircle(arg) {}
TargetCircleMoveKeepDist::~TargetCircleMoveKeepDist() = default;
bool TargetCircleMoveKeepDist::init_(sead::Heap* heap) {
return TargetCircle::init_(heap);
}
void TargetCircleMoveKeepDist::enter_(ksys::act::ai::InlineParamPack* params) {
TargetCircle::enter_(params);
}
void TargetCircleMoveKeepDist::leave_() {
TargetCircle::leave_();
}
void TargetCircleMoveKeepDist::loadParams_() {
TargetCircle::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void TargetCircleMoveKeepDist::calc_() {
TargetCircle::calc_();
}
} // namespace uking::action