Files
botw/src/Game/AI/Action/actionTimeSpecControllerRumble.cpp
T
2020-12-28 01:26:51 +01:00

33 lines
868 B
C++

#include "Game/AI/Action/actionTimeSpecControllerRumble.h"
namespace uking::action {
TimeSpecControllerRumble::TimeSpecControllerRumble(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
TimeSpecControllerRumble::~TimeSpecControllerRumble() = default;
bool TimeSpecControllerRumble::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void TimeSpecControllerRumble::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void TimeSpecControllerRumble::leave_() {
ksys::act::ai::Action::leave_();
}
void TimeSpecControllerRumble::loadParams_() {
getStaticParam(&mPattern_s, "Pattern");
getDynamicParam(&mSeconds_d, "Seconds");
getDynamicParam(&mIsWait_d, "IsWait");
}
void TimeSpecControllerRumble::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action