Files
botw/src/Game/AI/Action/actionToCDungeon.cpp
T
2020-12-28 01:26:51 +01:00

30 lines
598 B
C++

#include "Game/AI/Action/actionToCDungeon.h"
namespace uking::action {
ToCDungeon::ToCDungeon(const InitArg& arg) : ChangeSceneBase(arg) {}
ToCDungeon::~ToCDungeon() = default;
bool ToCDungeon::init_(sead::Heap* heap) {
return ChangeSceneBase::init_(heap);
}
void ToCDungeon::enter_(ksys::act::ai::InlineParamPack* params) {
ChangeSceneBase::enter_(params);
}
void ToCDungeon::leave_() {
ChangeSceneBase::leave_();
}
void ToCDungeon::loadParams_() {
ChangeSceneBase::loadParams_();
}
void ToCDungeon::calc_() {
ChangeSceneBase::calc_();
}
} // namespace uking::action