Files
botw/src/Game/AI/Action/actionArrowShootHoming.cpp
T

27 lines
751 B
C++

#include "Game/AI/Action/actionArrowShootHoming.h"
namespace uking::action {
ArrowShootHoming::ArrowShootHoming(const InitArg& arg) : ArrowShootMove(arg) {}
ArrowShootHoming::~ArrowShootHoming() = default;
void ArrowShootHoming::enter_(ksys::act::ai::InlineParamPack* params) {
ArrowShootMove::enter_(params);
}
void ArrowShootHoming::loadParams_() {
ArrowShootMove::loadParams_();
getStaticParam(&mSubAngMax_s, "SubAngMax");
getStaticParam(&mHomingRate_s, "HomingRate");
getStaticParam(&mNearDist_s, "NearDist");
getDynamicParam(&mTargetActor_d, "TargetActor");
getDynamicParam(&mHomingTargetPos_d, "HomingTargetPos");
}
void ArrowShootHoming::calc_() {
ArrowShootMove::calc_();
}
} // namespace uking::action