Files
botw/src/Game/AI/Action/actionSetTreasure.cpp
T

19 lines
461 B
C++

#include "Game/AI/Action/actionSetTreasure.h"
namespace uking::action {
SetTreasure::SetTreasure(const InitArg& arg) : ksys::act::ai::Action(arg) {}
SetTreasure::~SetTreasure() = default;
bool SetTreasure::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SetTreasure::loadParams_() {
getDynamicParam(&mActorName_d, "ActorName");
getAITreeVariable(&mDropActorName_a, "DropActorName");
}
} // namespace uking::action