Files
botw/src/Game/AI/Action/actionAnimalStop.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
648 B
C++

#include "Game/AI/Action/actionAnimalStop.h"
namespace uking::action {
AnimalStop::AnimalStop(const InitArg& arg) : HorseWaitAction(arg) {}
AnimalStop::~AnimalStop() = default;
bool AnimalStop::init_(sead::Heap* heap) {
return HorseWaitAction::init_(heap);
}
void AnimalStop::enter_(ksys::act::ai::InlineParamPack* params) {
HorseWaitAction::enter_(params);
}
void AnimalStop::leave_() {
HorseWaitAction::leave_();
}
void AnimalStop::loadParams_() {
HorseWaitAction::loadParams_();
getStaticParam(&mIsFixAxisY_s, "IsFixAxisY");
}
void AnimalStop::calc_() {
HorseWaitAction::calc_();
}
} // namespace uking::action