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31 lines
648 B
C++
31 lines
648 B
C++
#include "Game/AI/Action/actionAnimalStop.h"
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namespace uking::action {
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AnimalStop::AnimalStop(const InitArg& arg) : HorseWaitAction(arg) {}
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AnimalStop::~AnimalStop() = default;
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bool AnimalStop::init_(sead::Heap* heap) {
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return HorseWaitAction::init_(heap);
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}
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void AnimalStop::enter_(ksys::act::ai::InlineParamPack* params) {
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HorseWaitAction::enter_(params);
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}
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void AnimalStop::leave_() {
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HorseWaitAction::leave_();
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}
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void AnimalStop::loadParams_() {
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HorseWaitAction::loadParams_();
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getStaticParam(&mIsFixAxisY_s, "IsFixAxisY");
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}
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void AnimalStop::calc_() {
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HorseWaitAction::calc_();
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}
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} // namespace uking::action
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