Files
botw/src/Game/AI/Action/actionAnmBackMove.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
760 B
C++

#include "Game/AI/Action/actionAnmBackMove.h"
namespace uking::action {
AnmBackMove::AnmBackMove(const InitArg& arg) : ksys::act::ai::Action(arg) {}
AnmBackMove::~AnmBackMove() = default;
bool AnmBackMove::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void AnmBackMove::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void AnmBackMove::leave_() {
ksys::act::ai::Action::leave_();
}
void AnmBackMove::loadParams_() {
getStaticParam(&mPosReduceRatio_s, "PosReduceRatio");
getStaticParam(&mRotReduceRatio_s, "RotReduceRatio");
getStaticParam(&mASName_s, "ASName");
}
void AnmBackMove::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action