Files
botw/src/Game/AI/Action/actionAreaActorObserveByGroup.cpp
T

14 lines
378 B
C++

#include "Game/AI/Action/actionAreaActorObserveByGroup.h"
namespace uking::action {
AreaActorObserveByGroup::AreaActorObserveByGroup(const InitArg& arg) : AreaActorObserve(arg) {}
AreaActorObserveByGroup::~AreaActorObserveByGroup() = default;
bool AreaActorObserveByGroup::init_(sead::Heap* heap) {
return AreaActorObserve::init_(heap);
}
} // namespace uking::action