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14 lines
378 B
C++
14 lines
378 B
C++
#include "Game/AI/Action/actionAreaActorObserveByGroup.h"
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namespace uking::action {
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AreaActorObserveByGroup::AreaActorObserveByGroup(const InitArg& arg) : AreaActorObserve(arg) {}
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AreaActorObserveByGroup::~AreaActorObserveByGroup() = default;
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bool AreaActorObserveByGroup::init_(sead::Heap* heap) {
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return AreaActorObserve::init_(heap);
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}
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} // namespace uking::action
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