Files
botw/src/Game/AI/Action/actionBattleCloseGuardRun.h
T

20 lines
484 B
C++

#pragma once
#include "Game/AI/Action/actionBattleCloseMoveAction.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class BattleCloseGuardRun : public BattleCloseMoveAction {
SEAD_RTTI_OVERRIDE(BattleCloseGuardRun, BattleCloseMoveAction)
public:
explicit BattleCloseGuardRun(const InitArg& arg);
~BattleCloseGuardRun() override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
protected:
};
} // namespace uking::action