Files
botw/src/Game/AI/Action/actionChemicalAttackBall.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
776 B
C++

#include "Game/AI/Action/actionChemicalAttackBall.h"
namespace uking::action {
ChemicalAttackBall::ChemicalAttackBall(const InitArg& arg) : ChemicalAttack(arg) {}
ChemicalAttackBall::~ChemicalAttackBall() = default;
bool ChemicalAttackBall::init_(sead::Heap* heap) {
return ChemicalAttack::init_(heap);
}
void ChemicalAttackBall::enter_(ksys::act::ai::InlineParamPack* params) {
ChemicalAttack::enter_(params);
}
void ChemicalAttackBall::leave_() {
ChemicalAttack::leave_();
}
void ChemicalAttackBall::loadParams_() {
ChemicalAttack::loadParams_();
getStaticParam(&mIsUseMyRange_s, "IsUseMyRange");
getStaticParam(&mAttackType_s, "AttackType");
}
void ChemicalAttackBall::calc_() {
ChemicalAttack::calc_();
}
} // namespace uking::action