Files
botw/src/Game/AI/Action/actionChemicalPhysBall.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
726 B
C++

#include "Game/AI/Action/actionChemicalPhysBall.h"
namespace uking::action {
ChemicalPhysBall::ChemicalPhysBall(const InitArg& arg) : ChemicalAttackBall(arg) {}
ChemicalPhysBall::~ChemicalPhysBall() = default;
bool ChemicalPhysBall::init_(sead::Heap* heap) {
return ChemicalAttackBall::init_(heap);
}
void ChemicalPhysBall::enter_(ksys::act::ai::InlineParamPack* params) {
ChemicalAttackBall::enter_(params);
}
void ChemicalPhysBall::leave_() {
ChemicalAttackBall::leave_();
}
void ChemicalPhysBall::loadParams_() {
ChemicalAttackBall::loadParams_();
getStaticParam(&mDeleteTime_s, "DeleteTime");
}
void ChemicalPhysBall::calc_() {
ChemicalAttackBall::calc_();
}
} // namespace uking::action