Files
botw/src/Game/AI/Action/actionForceSystemFadeOut.cpp
T
2020-12-28 01:26:51 +01:00

28 lines
671 B
C++

#include "Game/AI/Action/actionForceSystemFadeOut.h"
namespace uking::action {
ForceSystemFadeOut::ForceSystemFadeOut(const InitArg& arg) : ksys::act::ai::Action(arg) {}
ForceSystemFadeOut::~ForceSystemFadeOut() = default;
bool ForceSystemFadeOut::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void ForceSystemFadeOut::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void ForceSystemFadeOut::leave_() {
ksys::act::ai::Action::leave_();
}
void ForceSystemFadeOut::loadParams_() {}
void ForceSystemFadeOut::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action