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30 lines
692 B
C++
30 lines
692 B
C++
#include "Game/AI/Action/actionForestGiantWakeUp.h"
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namespace uking::action {
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ForestGiantWakeUp::ForestGiantWakeUp(const InitArg& arg) : PlayASForAnimalUnit(arg) {}
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ForestGiantWakeUp::~ForestGiantWakeUp() = default;
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bool ForestGiantWakeUp::init_(sead::Heap* heap) {
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return PlayASForAnimalUnit::init_(heap);
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}
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void ForestGiantWakeUp::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayASForAnimalUnit::enter_(params);
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}
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void ForestGiantWakeUp::leave_() {
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PlayASForAnimalUnit::leave_();
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}
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void ForestGiantWakeUp::loadParams_() {
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PlayASForAnimalUnit::loadParams_();
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}
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void ForestGiantWakeUp::calc_() {
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PlayASForAnimalUnit::calc_();
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}
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} // namespace uking::action
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