Files
botw/src/Game/AI/Action/actionForkLodNoCountTimer.cpp
T
2020-12-28 01:26:51 +01:00

34 lines
820 B
C++

#include "Game/AI/Action/actionForkLodNoCountTimer.h"
namespace uking::action {
ForkLodNoCountTimer::ForkLodNoCountTimer(const InitArg& arg) : Fork(arg) {}
ForkLodNoCountTimer::~ForkLodNoCountTimer() = default;
bool ForkLodNoCountTimer::init_(sead::Heap* heap) {
return Fork::init_(heap);
}
void ForkLodNoCountTimer::enter_(ksys::act::ai::InlineParamPack* params) {
Fork::enter_(params);
}
void ForkLodNoCountTimer::leave_() {
Fork::leave_();
}
void ForkLodNoCountTimer::loadParams_() {
Fork::loadParams_();
getStaticParam(&mWaitFrame_s, "WaitFrame");
getStaticParam(&mWaitFrameRand_s, "WaitFrameRand");
getStaticParam(&mCamDist_s, "CamDist");
getStaticParam(&mIsTrgStart_s, "IsTrgStart");
}
void ForkLodNoCountTimer::calc_() {
Fork::calc_();
}
} // namespace uking::action