Files
botw/src/Game/AI/Action/actionGrabAttack.cpp
T

28 lines
558 B
C++

#include "Game/AI/Action/actionGrabAttack.h"
namespace uking::action {
GrabAttack::GrabAttack(const InitArg& arg) : Grab(arg) {}
GrabAttack::~GrabAttack() = default;
void GrabAttack::enter_(ksys::act::ai::InlineParamPack* params) {
Grab::enter_(params);
}
void GrabAttack::leave_() {
Grab::leave_();
}
void GrabAttack::loadParams_() {
Grab::loadParams_();
getStaticParam(&mASName_s, "ASName");
getStaticParam(&mAtRigidBodyName_s, "AtRigidBodyName");
}
void GrabAttack::calc_() {
Grab::calc_();
}
} // namespace uking::action