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31 lines
742 B
C++
31 lines
742 B
C++
#include "Game/AI/Action/actionHorseRideMoveCommand.h"
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namespace uking::action {
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HorseRideMoveCommand::HorseRideMoveCommand(const InitArg& arg) : HorseRideCommand(arg) {}
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HorseRideMoveCommand::~HorseRideMoveCommand() = default;
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bool HorseRideMoveCommand::init_(sead::Heap* heap) {
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return HorseRideCommand::init_(heap);
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}
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void HorseRideMoveCommand::enter_(ksys::act::ai::InlineParamPack* params) {
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HorseRideCommand::enter_(params);
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}
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void HorseRideMoveCommand::leave_() {
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HorseRideCommand::leave_();
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}
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void HorseRideMoveCommand::loadParams_() {
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HorseRideCommand::loadParams_();
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getStaticParam(&mGear_s, "Gear");
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}
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void HorseRideMoveCommand::calc_() {
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HorseRideCommand::calc_();
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}
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} // namespace uking::action
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