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30 lines
748 B
C++
30 lines
748 B
C++
#include "Game/AI/Action/actionHorseRideMoveToCommand.h"
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namespace uking::action {
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HorseRideMoveToCommand::HorseRideMoveToCommand(const InitArg& arg) : HorseRideMoveCommand(arg) {}
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HorseRideMoveToCommand::~HorseRideMoveToCommand() = default;
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bool HorseRideMoveToCommand::init_(sead::Heap* heap) {
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return HorseRideMoveCommand::init_(heap);
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}
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void HorseRideMoveToCommand::enter_(ksys::act::ai::InlineParamPack* params) {
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HorseRideMoveCommand::enter_(params);
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}
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void HorseRideMoveToCommand::leave_() {
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HorseRideMoveCommand::leave_();
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}
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void HorseRideMoveToCommand::loadParams_() {
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HorseRideMoveCommand::loadParams_();
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}
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void HorseRideMoveToCommand::calc_() {
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HorseRideMoveCommand::calc_();
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}
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} // namespace uking::action
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